Oct. 10th, 2007

[identity profile] drcpunk.livejournal.com
As planned, [livejournal.com profile] mnemex and I helped [livejournal.com profile] zrealm run Masks. mnemex loved this and wants to do it again. I guess I must have enjoyed it, as I did not say, "No, no, dear God, no!", but rather, "Hm, we've got the resources, but we may want them for other things. We'll need to review this."

We learned a lot, and I was assured that, while I need to be more independent, I was not a drag on the game. I now understand on a visceral level why the answer to "Can I do X thing to circumvent what other players are planning?" has to be "Only if the rules permit" in a 50 person weekend long larp.

I'm very fond of the larp. The characters fit together in very interesting ways. I'm also seeing how certain things that fit character goals also help pace the game.

I see why color coding index cards is useful and why, even if a PC would have a Honking Big Bible, giving the player a tiny, palm sized bible is much better -- the player has to carry this around all weekend, while carrying around the entire character pack.
[identity profile] drcpunk.livejournal.com
As planned, [livejournal.com profile] mnemex and I helped [livejournal.com profile] zrealm run Masks. mnemex loved this and wants to do it again. I guess I must have enjoyed it, as I did not say, "No, no, dear God, no!", but rather, "Hm, we've got the resources, but we may want them for other things. We'll need to review this."

We learned a lot, and I was assured that, while I need to be more independent, I was not a drag on the game. I now understand on a visceral level why the answer to "Can I do X thing to circumvent what other players are planning?" has to be "Only if the rules permit" in a 50 person weekend long larp.

I'm very fond of the larp. The characters fit together in very interesting ways. I'm also seeing how certain things that fit character goals also help pace the game.

I see why color coding index cards is useful and why, even if a PC would have a Honking Big Bible, giving the player a tiny, palm sized bible is much better -- the player has to carry this around all weekend, while carrying around the entire character pack.
[identity profile] drcpunk.livejournal.com
Gotta go back to working on Dark of the Moon. There's a spreadsheet a-calling. Of course, mnemex and I are also working on Ghost Fu, Straightjackets Optional's offering for Intercon H. We have a GM questionnaire for each character that is probably useful for other games. It has questions like the following:

Why are you cool?
[If the character isn't cool, don't include it!]

What is keeping you from leaving the game in the first hour?

What is your Dilemma? This can be ethical or practical / resource management.

And a bunch of questions about what Stuff the PC has -- history, abilities, relationships, and so on.
[identity profile] drcpunk.livejournal.com
Gotta go back to working on Dark of the Moon. There's a spreadsheet a-calling. Of course, mnemex and I are also working on Ghost Fu, Straightjackets Optional's offering for Intercon H. We have a GM questionnaire for each character that is probably useful for other games. It has questions like the following:

Why are you cool?
[If the character isn't cool, don't include it!]

What is keeping you from leaving the game in the first hour?

What is your Dilemma? This can be ethical or practical / resource management.

And a bunch of questions about what Stuff the PC has -- history, abilities, relationships, and so on.

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